Today in the Trinity Universe
Aug. 17th, 2004 02:06 pm[Edited 2:41 PM to correct the link I was going to add but didn't. *^_^*]
Out on the horizon
I see a puff of smoke
Indians on the warpath
White man speaking with forked tongue, isn't it?
Pardon that?
Boys Don't Cry, "I Wanna Be a Cowboy"
That's one aspect of novahood that Aberrant covered better than most previous, and probably some subsequent, superhero milieux what they call "Mega-Social" powers. In fact, the only previous treatments of inhuman persuasive ability that I can readily think of were Zebadiah Killgrave, Marvel's "Purple Man" (a villain), and David Harstein, "the Envoy" of the Wild Cards world's "Four Aces" (a hero who had to go into hiding).
One of the Aberrant supplements I was looking forward to was Aberrant: Cult of Personality, which was supposed to be an in-depth discussion of the game effects of Mega-Social attributes and enhancements, with worked examples of their effect on the Nova Age. (Aberrant: Brainwaves, available as an unofficial e-book here, did the same for Mega-Mental powers, and Aberrant: Brute Force would have covered the Mega-Physical.)
Out on the horizon
I see a puff of smoke
Indians on the warpath
White man speaking with forked tongue, isn't it?
Pardon that?
Boys Don't Cry, "I Wanna Be a Cowboy"
2004
[Aberrant] California Law Enforcement Bulletin includes a cult update mentioning nova-centric cults such as the followers of Bhagwan Sri Mahananda and the "Sacred Circles" of Kelly "Calliope" Pierson.
That's one aspect of novahood that Aberrant covered better than most previous, and probably some subsequent, superhero milieux what they call "Mega-Social" powers. In fact, the only previous treatments of inhuman persuasive ability that I can readily think of were Zebadiah Killgrave, Marvel's "Purple Man" (a villain), and David Harstein, "the Envoy" of the Wild Cards world's "Four Aces" (a hero who had to go into hiding).
One of the Aberrant supplements I was looking forward to was Aberrant: Cult of Personality, which was supposed to be an in-depth discussion of the game effects of Mega-Social attributes and enhancements, with worked examples of their effect on the Nova Age. (Aberrant: Brainwaves, available as an unofficial e-book here, did the same for Mega-Mental powers, and Aberrant: Brute Force would have covered the Mega-Physical.)
no subject
Date: 2004-08-17 07:32 pm (UTC)It's tangental to the point, of course.